Toggle navigation. Poise is a Stat in Dark Souls. Staff of the lost land of Olaphis. Dragon's RestA great set of base stats and solid armor make the Warrior a solid choice for newer Dark Souls 2 players. Vigor = 17/26/44. Unfortunately dark souls 1 doesn't introduce you to dark magic until halfway through the f*cking Artorias of the Abyss DLC but most souls players know hexes = dark magic, miracles = "divine magic" (healing spells and lightning spells mainly), sorcery = arcane magic, pyromancy = fire magic. 60 combined points across Intelligence and/or Faith. Str and dex really shouldn't go above 40 unless the weapon requires something higher to wield. You can use the Wolf Ring to gain 40 poise to reach higher caps on lower poise armors. So; I’ve played DS1 and 3 like a dozen times each, I love em, same with Bloodborne. Soul Vessel is a special type of consumable in Dark Souls 2, used to re-spec your stats. +5 havel shield/+10 gyrm shield with 2nd dlc ring that adds 5 points more. DS1 was easy because equip load + stamina was combined into one stat, and there was no stat dedicated to rolling. #1. Results: Approximations of what scaling you get, for the STR stat only : E: one point every 3 levels. 5=40. Let strength be grant, so the world might be mended. What is the cap for stats ds2? Level 838 is the highest attainable Soul Level, with all stats leveled to 99 and maximum Health at 2505. The Exile swordsman Raime had the ability to expunge the black fog, but chose to live alongside it, in company of the child of dark that haunts his sword. Stamina hard cap is 50, equip load hard cap is 60. In Shin Megami Tensei V, technically the cap is locked to 100, but certain enemies, such as. Nearly finished DS2+DLCs on my first playthrough and to me dex is fine but there are more weapons for str or quality builds. Vigor has a minor soft cap at 30 I believe and a major one at 50. g. Effect: Raises item discovery. First comparison shot from my upcoming DS2 texture mod showing base game VS just DS2LightingEngine mod VS DS2LightingEngine mod + my textures /// this is an edge case where the difference is more noticable fyi. Its hood also gives +2 Intelligence/Faith, and increased casting speed. At 95 Agility, it takes 63 frames (2. For scaling in Dark Souls III, see Parameter Bonus (Dark Souls III). One large chunk of the bar is approximately 28. I know the taste of having 99 endurance, and let me tell you, it really is great. Also if you're going with a weapon that scales off a certain stat (like Dex) its always a good idea to throw a couple of levels into the stat it scales with. Actions such as dashing and attacking. Soft cap for Magic BNS is at 40 INT, but most people raise it to 50 for Staff of Wisdom. Soft cap for Magic BNS is at 40 INT, but most people raise it to 50 for Staff of Wisdom. High Attunement is also recommended since hexes have a tendency to take up more than one spell slot. I'd say aim for 20-25 adaptability and add as needed. *When infused: 227 magic dmg/151 elemental dmg and B scaling with chosen element. Good start though, keep that strength building up when you get the other two stats up! 1. It has an A rank strength scale so if you increase your strength level, it'll make the club do even more damage. How to choose a class. Raises your HP by 30 per point, (0-20), 20 per point (21-50), 5 hp per point (51-99) Raises your petrify resistance (PR) by 0. And bat staff!!! (not really) Last edited by realdead_man; May 27, 2014 @ 5:34pm #13 < > Showing 1-13 of 13 comments . 60 combined Intelligence and Faith is the soft cap. "Felkin the Outcast applied his art to transform Magic Weapon into a hex. I found this guide very helpful for explaining stats I had neglected, such as Arcane, and how they can help you. Stats: Vit: 30 (bare minimum)’. If I remember correctly, 105 AGL gives 13 iframes. #2. Poise was raised from 0. But to each their own. Upgrades weapon Physical base power by 10% of initial value per level, increases stat scaling, and can be enchanted with temporary weapon effects. (expect in a few cases as said before) Typically Str scales higher than Dex does (I've heard you get roughly 2-3 damage per str and only around 1 per dex) for the same scaling, but the higher the stat the less you get. Raises poison bonus. Resistance: Doesn't provide enough. That's the softcap for ATT/ADP raising Agility, not the softcap of Agility itself raising i-frames. Most of the Pyromancy spells are offensive-focused and best used at short to medium range. Combined with the hidden stat of 100 points, Fire Defense can reach a maximum of 990 points. 20 being where the soft cap basically is. Add in the extra 20+ per dmg stat for soft cap and I'm guessing the meta will fall around at least 170, if not closer to 200. If you trade four boss souls to Straid (petrified guy at the top of the Lost Bastille) he'll give you his armor set, the Black set. You can also move a little during that. For reference, in Dark Soul 1, you had 13 iFrames for fast roll, 11 for medium and 9 for fat roll. Only a few famed warriors have ever wielded this great blade, for it challenges the very limits of human ability. Adaptability has the best gains but gouging either stat can get you minor increases in Agility past the 110 cap. No sure, but you get diminished returns much sooner. 30 int/faith is the soft cap. Mage is the real oddball. At 10, item discovery no longer increases while curse resistance stops growing at 30. At around level 80 the player won't get increases in all defense stats, rather just a few of the defense. The cape of legends is a cape that can be bought for 675 coins from Siegfried Erkle on the 2 nd floor [UK] 3 rd floor [US] of the Legends' Guild upon completion of the Legends' Quest. Typing up a full caps post doesn't remove karma from those types of karma bots/farmers either, it's most likely going to get your karma. Updated: 23 Nov 2022 19:50. Increases the wearers Vigor, Endurance, and Vitality by X points depending on wearer's stat values. Magic Defense cap []Faith & Int: 60. Finally beat this game, compared to 1 and 3 I thought it sucked, save for the fight with the Ivory King. that 13% you mentioned also gets added to the other weapon. But figured I would mention it. Updated: 22 Nov 2022 19:56. This effectively means it scales with the total or average. The amount of health points gained decreases from 34 at 30 vitality to 11 at 50 vitality. #1. But at least they got rid of Vitality as a stat, that bugged the hell out of me in DS2-3. Agility Formula Testing: t26555/agility-formula-testing/. The Vitality stat governs the amount of Health the character has. You still gain 1 equipload each level and but gain much less defense. Attributes can be increased by assigning points into them when Leveling Up. Increases the damage you do with dexterity scaling weapons. . Dark Defense can be increased incrementally through leveling both Intelligence and. There are reasons to exceed points in STR, DEX, INT and FAI because if a weapon has scaling in multiple of these stats then the increase will be quite high (think DkS1 Greatsword of Artorias). Increase your equipment load. Elden Ring Multiplayer contains various modes, from cooperative game styles in PvE, to competitive game modes in PvP and Invasions. For other uses, see Strength (disambiguation). Hey guys! I reuploaded it because someone pointed out that I was missing a piece of information :) New Channel: Discord: Basically a higher letter (E-A and S is the highest) increses the scaling. #10. Players can purchase the bundled content for PS3 and Xbox360 as well. That's all, i hope that was helpful for you, please. Love them. This featureless long sword contains the very power of the sun. . Many attacks have a lot of recovery, but they can also be extremely powerful and the animation is great. Avoid running around without knowing where the enemies are, or you'll be killed in no time. Also, Agility is in fact soft capped. Ditto for FTH, except you replace INT with FTH. Besides the dark clutch ring, some good hexes and dark weapons were added, not to. Equipment Load is stat in Dark Souls 2 . In DS2 elemental damage scales with your int or faith which is a big difference from ds1. For each 10% difference, rolling will be faster 0% - 10% is the quickest. They are all effective in PVP and PVE, take your pick. Attunement - Affects Slot, Cast. Innate Dark Defense caps at 200 points, when both stats are at 99. public view. 1. It is an important attribute to level up for Sorcerers, Clerics and Pyromancers. Unless you are pure sorcery, I would recommend to get your strength at least to 20 to use a solid melee. 5 until 40, then 0. Let’s take a look at an example of a soft. 5 until 50, then 0. At absolute best, this puts 348 casting speed at ~6 frames faster than 120 casting speed. At the level cap, it strikes skeletons for about 900 damage (50 otherwise) and costs 27 mana against any foe, making it bar-none one of the most efficient attacks in the game. UIt1mat_kars • 2 yr. Vigor determines your character's Health and Petrify Resistance. Each Tome to increase your basic Character Stat must be consumed in sequence — 1, 2, 3, etc. Haven't looked at their damage stats though. Goes up until it hits the hard cap of 99. The total decrease is 1/3 of a second, which may seem small, but will often make the difference between death and narrow survival. ; The maximum Health of 1900 HP is achieved at 99 Vitality (hard cap). At 10 humanity the item discovery rate (no other enchantments or buffs) is increased by 110 to 210. 91 Agility - 6 frames. Ds2 is the least liked of all the soulsborne games by a significant amount so asking about it here would have the highest likelihood to getting answered. On the top there is a drop down field with game profiles, change it to DS2. Vig - first cap at 20 second at 50. The Stats in Dark Souls 3 are similar to previous Souls games. At 10 humanity the item discovery rate (no other enchantments or buffs) is increased by 110 to 210. Your goal is 40 by SL60. There is no gain in iframes from 105 to 110. Endurance is reduces to 1 stamina per level at 20. If you would like to re-spec your character, you will have to visit Rosaria, Mother of Rebirth. Also raises Agility every 4 levels. Summon Range Calculator . 25 PR per count (0-25), 0. Are there stat caps in 4 player classic? (DOS2) I'm trying to figure out if it would be wise to keep rerollij characters when my gear pushes me over 10 on stats like warfare or 5 for civil abilities, since reading here seems to suggest these are capped. Sorcery-dedicated catalyst. if u want to wield like EVERY Melee Weapon in the game go with 65 str 45 dex, 10 vit, vigor, end, 30 int 30 faith. Humanity also increases the player's Item Discovery rate, which determines the likelihood of enemies dropping items. Set looks different comparing to Dark Souls plus it seems to be made from metal, not from stone. It is also possible to increase Attunement slots through equipping certain rings. There are also no set bonuses when it comes to equipping set armor pieces, only the. Also boosts spell casting speed, agility and curse resistance. So step 1 is the decide how much ATT you want. Step 2 is to decide how much agility you want (which is what you're asking). You will only gain 10 more stamina (170 total) at 99 endurance. Dark Souls Remastered and Dark Souls 3 gives you 13 i-frames when you fast roll, so you're already getting more than both those games. It provides players with certain bonuses that can aid in different combat situations. To wield Greatswords, you would need to invest mostly on Strength, they would also require a. Don't close the CE. Basically, unless something requires over 40. How gear levels work in Destiny 2 and the max level cap explained. Launch one of those Phokz/DX9 tables, attach to DS2 exe. 5 BNS per 1 SL, increasing BNS from 140 to 155). Stat Requirements: 14 Strength, 18 Dexterity. En este vídeo os explico con detalle las estadísticas de DS2 y dónde se encuentran los soft cap y hard cap de éstas. Also boosts attack. The Pyromancy Flame and Dark Pyromancy Flame are the only catalysts in the game able to cast pyromancies. Endurance An attribute that determines. It has a primitive appearance, but also many advantages, including the ability to break the guard of a shield. Then 711 as Knight or Thief, 709 as Wanderer or. DS2 is best for PvP for many mechanical improvements, but single player is not thrilling over and above DS1 (DLCs were great, but belated). Comparing 120 casting speed to 266 is approximately 4-5 frames faster, resulting in ~0. Investing in Endurance increases maximum stamina, equipment load, and bleed resistance. Mainly it increases the speed of drinking estus flasks, and invincibility frames. Soft caps: when a stat reaches a soft cap, increasing it stops being as useful as it used to be. In Dark Souls 3, stats have a hard cap of 99. Ifu wanna go a "normal" warrior build go with 50 str, 45 dex, 40 vigor, around 15 vit, 25 adaptability, 20 int 20 faith for buffs. The weights are simply added together. 15 INT = 2 orbs, 24 INT = 3 orbs, 30 INT = 4 orbs, and 40 INT = 5 orbs. 3 Hollowslayer Greatsword. Maughlin the Armourer Information. AGI stops growing at all at 38. Weapons in Dark Souls II are pieces of offensive equipment that are used by a player's character to deal damage agains Enemies and Bosses. The. Equipment Load is a stat that determines your mobility based on the weight of the armor, weapons and rings you have equipped. If you want to stance weapons, take the highest stats of a weapon, dex and str, multiply it by 1. Finding Online Players. With the first it wasn't really beneficial to level a stat past 40 or. to quickly evaluate fully upgraded stats, one just needs to take the base armor rating and then multiply it by 1. How to Level When Reaching Softcaps Getting towards the end of my first run of ds2. Maximum Item Discovery rate is 410 and is achievable by holding 10 humanity and using the Covetous. You see, its not ADP that actually increases your roll i-frames, it's Agility. This ends up being Level 712 in Demon's Souls and Elden Ring, 709-713 in Dark Souls 1 (depending on starting class), 838 in Dark Souls 2, 802 in Dark Souls 3, and 544 in Bloodborne. many people go for 27/40 builds, which gives you softcapped STR when twohanding a weapon (27*1. Boosts poison resist and bleed resist. Generally, however, it’s better to stop leveling them when you’ve met the minimum requirements for your weapon of choice. Dex scaling changes to B. A video explaining stats and breakpoints in Dark Souls 2. WRONG. I've had both mine at 40 since around level 80 and it only gains 1 point of damage per 2 levels after that. Cannot be used to cast hexes. . The softcap for Endurance is 20 and should only be more if you need more Stamina or used as dump stat. Takedown request View complete answer on darksouls2. Dexterity is a stat in Dark Souls. Stats refer to various properties that govern your character's strengths and weaknesses, as well as how they are affected by interactions in and out of combat. Strength: Soft caps at 20 and 40. public view. Vit - soft caps at 50. Also increases petrify resistance. Results: Approximations of what scaling you get, for the STR stat only : E: one point every 3 levels. These Mimic Chests are laid out in plain sight and can be encountered as you play through DS2 as well. stokesryanc. In ds3 most of the hard caps are around 60 so yes you’re right, might be different for ds2 though Reply more replies. Innate Bleed Resist caps at 200 points, when both stats are at 99. You only need INT 10 for both. The softcap for Vitality is 29, and often times doesn't even need to be that high. You can go higher, but it caps out at 116 Agility, which nets you 16 i-frames, similar to the flip ring in Dark Souls 1. 5 fire bonus per stat point. With all stats leveled to 99, the maximum Health is 2505. The softcap for Endurance is 20 and should only be more if you need more Stamina or used as dump stat. You can respec stats point using a soul vessel first available during early-mid game I think, there are at least a half dozen of them. 57 stamina. READ THE DESCRIPTION !!!At low AGL you want to focus on tanking and rolling AWAY from attacks and at higher AGL you're able to roll INTO most attacks. END at. So whilst you can certainly pump any stat up to a max of 99; there’s very little point in doing so for most skills. Mana cost. Soft caps: 20 & 50 Increases your HP, hit points. Even though in this one you can respec, you have to be careful that you don't spread your stats too thin because you will have trouble leveling up any stats you may need later. They can also purchase it from Perdu for 1,900 should they lose it after purchasing it at least once. Stats help a bit, but their effect shouldnt be overestimated. three-plus-shakes • 3 yr. How to beat final boss. With all stats leveled to 99, the maximum Health is 2505. Scaling determines how much additional damage a weapon deals. The range is more tied to soul memory. It deals 145 base damage and receives a 20 percent bonus to damage when facing hollow enemies, which are. Weapon effects are applied only in active slots: lh-1 and rh-1. The Dark Defense value is determined by lower of the two stats. The Humanity stat has a soft cap at 10 and 30 which apply to two of the three stats it benefits. Typing up a full caps post doesn't remove karma from those types of karma bots/farmers either, it's most likely going to get your karma. The softcap for Attunement is irrelevant. 267 seconds) to use. golguin. The lesser the player stats the better the effect; Increases damage taken by 8%; Frozen Eleum Loyce (Requires DLC: Crown of the Ivory King) No. New Game Plus is a mechanic of Dark Souls 2 that allows players to reset their journey but continue on with the same character, facing against tougher opponents and becoming stronger in the process. Of course, some weapons demand minimum requirements that is above the soft cap, but those are for the requirements and not for scaling or soft caps and such. Just like all the souls games you can go to 99 on all stats. Attunement also provides, albeit smaller, increases to your Agility stat. Nah don’t waste points in such a useless stat. However, registering for an account will allow you to manage your builds, rate builds, etc. The 45 cap is only for magadjust (where. To cast a Hex, you must use a staff/chime or Special Weapons that can cast Hex. End - second verse same as the first. The player will be encouraged to discover and deeply learn a weapon that suits their style of play and preference, with subtle parameters affecting the weapon's performance in. Dark Souls II What's the soft cap for stats? tagamaynila425 9 years ago #1 Does anyone know the soft cap for each stat? For those who don't know what I mean,. r/DarkSouls2. 04 Mar 2022 04:38 . Softcaps for those wondering. Dexterity is an Attribute in Dark Souls 2. From 20 to 30 int/faith, the increase goes down to about 1. Moonlight Greatsword is a weapon in Dark Souls 2. comUpdated: 30 Nov 2022 00:54. You can do that with 26 adaptability and 8. Unlike Strength, two-handing weapons does not decrease the dexterity requirement. ) or. All your base damage scaling will come from this. Upon killing the final boss, and choosing either ending, the player's character will be thrown into the next game-cycle, known as "New Game+", or "NG+". But I heard a lot of…negative talk about DS2, but finally decided… You can see a lot of this number's wise on the respec screen from soul vesseling with the old ladies. For reference I am dual welding caestus and using miracles, so still need to dodge most of the time. For stats i tryd out a tank build, which was quiet awesome. First comparison shot from my upcoming DS2 texture mod showing base game VS just DS2LightingEngine mod VS DS2LightingEngine mod + my textures /// this is an edge case where the difference is more noticable fyi. The soft cap is around 20 or something, the hard cap comes at 40 - 50 (most weapons go up to 40 with stats, some catalysts and talismans scale up to 50 tho) after that, you'll get minimal benefit from adding points into it. Updated: 23 Jan 2020 22:43. If the stat isn’t maxed out just put it into the stat you end up using the most. strength build: more likely can deal higher damage, just need use brute force to run through enemies (takes lesser time), not as effective against most bosses or tougher enemies though compare to dex build, such as with the hellkite + need to invest mainly in 3 stats compare to dex which only need 2 + dex build (which I suggested) give a more. Takedown request View complete answer on darksouls2. The world of Dark Souls 3 is littered with hollow enemies and hollow bosses, which makes the Hollowslayer Greatsword a powerful weapon to have on hand. For each point of Attunement up to the soft cap at 35, you receive a. In addition to these, raising Attunement also increases the number of casts per slot a spell has; however, this varies. Dark Souls 2. Magic Defense cap []Sunlight Straight Sword is a Unique Weapon in Dark Souls 3. * Max level is 713 when starting as a Sorcerer, as they have the lowest resistance. 5 mill to 2 mill, your best bet is the iron bridge. Dragon's RestHow about other stats? Now you're getting into soft caps, diminishing returns, and different marginal utility based on your own play style and your opponent's play style. Increasing any stat will also increase the players Physical Defense, as well as the Magic, Flame and Lightning Defense. Staff of Wisdom+5. I'm actually running a jack of all spells character. I have been playing around a bit with it, and at the soft-cap 30/30 for Dark damage, wielding a dark roaring halberd. So if a katana takes 16 str and 18dex you will need 24 STR and 27 DEX to stance two. Upgraded with Twinkling Titanite. Dexterity | Dark Souls 2 Wiki Character Information / Stats Updated: 01 Jul 2023 19:05 Dexterity is an Attribute in Dark Souls 2. Helms in Dark Souls II are pieces of Armor that's worn on the head for protection. 108 Agility - 8 frames. “Hard” caps indicate the stat level at which adding more has no effectiveness on your character’s power. Both are already at 30. Shields guide with all stats, location, upgrades, lore, and tips for Dark Souls 2. If you run the JSGME Mod Manager shortcut found in the Dungeon Siege 2 Legendary Mod link in the Start Menu, it'll allow you to activate either DS1 Map Mode Elite or DS1 Map Mod Veteran Mods by simply selecting the mod in the left window and clicking the > button in the middle to transfer it to the right hand window of. (2 HP per point until 20, then 1 HP per point until 50) The Bandit begins with the lowest Intelligence at 1 and the Sorcerer starts with the highest Intelligence at 14. Vig - first cap at 20 second at 50. Str and dex really shouldn't go above 40 unless the weapon requires something higher to wield. 3 to 0. Attunement is the stat determining one's number of attunement slots available for Pyromancies, Sorceries, and Miracles. Attributes can be increased by assigning points into them when Leveling Up. How gear levels work in Destiny 2 and the max level cap explained. Defeating them grants you access to further areas, gives you special items such as Keys, and drops Boss Souls that can be used to acquire Boss Soul Weapons. This is a bit of an understatement. Equip Load is a stat dictated by your Vitality - every point of Vitality will increase your Equip Load by one, and this is important for any character that wants to use the heavier items of equipment scattered throughout the game. Lightning BNS governs miracle effectiveness and hits soft cap at 40 FTH, and Chime of Dragon (or whatever its name really is since I can't remember for sure) is best chime to use at 50 FTH requirement. I tend to just dump my excess stat points into vitality for the extra fashion, arguably it'd get more use in Vigor up to 50, but I find it's barely a noticable differece. It is an important attribute to level up for Sorcerers, Clerics and Pyromancers. Updated: 01 May 2018 09:21. For strength and dex get the required stats for your favourite weapon, if you use a lot of weapons just get the stat you need for the high requirement weapon. In Shin Megami Tensei IV the stat bar visually goes as far as 200, but one can continue to invest points in that stat, reaching the true cap of 999. VGR softcaps at 30 and 50. If you want to see a sensible build plan for a hexer take a look at Fightin Cowboy's run. In Dark Souls 3, all stats have a hard cap of 99. pump my physical attack stat. Combined with a hidden stat of 100 points, Poison Resist can reach a. This comes to about 0. the lighting engine mod brings the biggest boost, as will commonly be the case. Effect: Raises item discovery. Players can purchase the bundled content for PS3 and Xbox360 as well. That is what I was trying to explain. Add in the extra 20+ per dmg stat for soft cap and I'm guessing the meta will fall around at least 170, if not closer to 200. DkS2: Stat reqs. Dark magic scales with the lower of Intelligence of Faith. Cap at 50 END for 150's because I tend to powerstance small weapons and combo for 1600 damage oftentimes. Also higher attunement gives you more casts per slot, and will increase your agility (and give your rolls and backsteps more i-frames). There are noticeable diminishing returns after 30, but it’s not really a soft cap. My endurance is 61 and together with the third dragon ring I got 181 stamina, that's a huge difference is how many spells you can throw or how often you can swing your sword until it runs out. For other uses, see Endurance (disambiguation). Basically, unless something requires over 40. In Shin Megami Tensei IV the stat bar visually goes as far as 200, but one can continue to invest points in that stat, reaching the true cap of 999. 26 Apr 2017 14:31 . Stats and caps I played a lot of the first Dark Souls and have been waiting for the PC release of Dark Souls 2. endurance : From 0 to 20 endurance you'll get 2 points of stamina each. . r/DarkSouls2. These in turn effect the twenty-four derived stats. Vigor Soft Caps Explained. Vitality soft cap is mostly at 29 I believe, but isn't hit as hard as other stats for going further. 5) daghene. Soft cap - when diminishing returns increase (e. FP runs into a breakpoint brick wall at 35, if you. Helms in Dark Souls II are pieces of Armor that's worn on the head for protection. Pinnacle cap: 1810. From 20 to 50, vigor remains constant before plummeting. D: 2 points every 3 levels until 30, then 1 per level till 40, then 4 per 10. Once a stat has reached this high, it cannot get any higher - it is a cap enforced by the in-game engine. . Higher numbers of attunement slots enable more magics to be cast, with attuning multiple copies of the same magic allowing for more total. The best DPS weapons usually will be Melee and Magic Damage. Skill: Hold. It's a great way to experiment with different allocations of adaptability and attunement to hit the target. Combined with the hidden stat of 100 points, Fire Defense can reach a maximum of 990 points. Hexes are a type of Magic in Dark Souls II. Initial soft cap: 40. Click here for PvP Builds. It's represented by a red bar on top of the hud. The blade of this greatsword shines like the brilliant rays of the moon. This guide shows the optimal path to take to avoid missing objectives, important NPCs, and many more without too much backtracking. 5 carry weight per level up to 29. Click here to scroll to DLC bosses. You have str/hex, dex/Hex, pure Hex (30/30, with just enough str/dex for weapons), omni Mage (50/50, little to no weapons) and other variations. Destiny 2's levelling system operates with three different caps to work towards, each requiring different sources of gear to. Assume a holding stance in which a normal attack sends a shockwave along the earth,. Then, related to purchase tasks, his inventory increases for the final time with another armor set -. DS2 Newb. Moonlight Greatsword+5.